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Music from this project
Project Type
Game
What I Did
Music, Sound Design, Implementation (Unreal Engine/Metasounds), Dialogue Edit
Client
OceanX/Mages Studio
Year
2025
OceanX Dive and Discover
Presented at the 2025 UN Ocean Conference, Nice, France
I composed original music, designed immersive underwater soundscapes, and implemented a dynamic audio system using Unreal Engine 5 and MetaSounds for Dive & Discover 2.0 — a cinematic, interactive experience developed in collaboration with game studio Mages. Audio was spatially mixed for a custom large-scale dome environment, creating a rich and responsive sound experience tailored to the installation.
Presented by OceanX, a nonprofit that combines cutting-edge science, media, and exploration to deepen our understanding of the ocean.
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