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Music from this project

Project Type

Game

What I Did

Music, Sound Design, Implementation (Unreal Engine/Metasounds), Dialogue Edit

Client

OceanX/Mages Studio

Year

2025

OceanX Dive and Discover

Presented at the 2025 UN Ocean Conference, Nice, France

I composed original music, designed immersive underwater soundscapes, and implemented a dynamic audio system using Unreal Engine 5 and MetaSounds for Dive & Discover 2.0 — a cinematic, interactive experience developed in collaboration with game studio Mages. Audio was spatially mixed for a custom large-scale dome environment, creating a rich and responsive sound experience tailored to the installation.

Presented by OceanX, a nonprofit that combines cutting-edge science, media, and exploration to deepen our understanding of the ocean.

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